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· GTAFANSCLUB Staff· 6 min read

GTA 6 Map: Every Leonida Location We Know So Far

Vice City and the state of Leonida are confirmed. The Keys, wetlands and coast are the rest of what the trailers support. Other region names are still reported, not mapped.

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The GTA 6 map is the thing people want as a poster before they are allowed to walk it. They want every town, every bridge, and a square-mile number they can compare to Los Santos. Some of that exists. A lot of it is names repeated from previews until they sound official. This guide is the line between the two, written for the week of launch, and it matches the caution on our map page.

Confirmed: the game is set in the state of Leonida, a fictional modern Florida, and Vice City is the city at the heart of it. That is trailer-level public. Supported by the footage and by how this site already describes the world: a chain of keys to the south, wetlands that read as Everglades country, and a long coast. Reported, not pinned to a Rockstar sentence we are willing to quote: a specific multiple of Red Dead Redemption 2's map, a six-region breakdown, and proper names such as Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga.

If a name is in the third bucket, you can still talk about it. You should not navigate by it. The official trailers are the check. If a place is not visible there and not named by Rockstar in a post we have treated as public, it stays a report.

Leonida, the state

Leonida is the container. Rockstar's habit is to build a state-sized fiction rather than a single city island: Los Santos sat inside San Andreas, and Vice City in 2002 was a tighter map with room to leave downtown. Leonida is the Florida-shaped version of that idea, updated to the present instead of the 1980s. The name is the confirmed one. The outline you imagine when someone says "Florida" is a fair mental model and a bad literal one. Do not expect the real Miami-Dade county line. Do expect a peninsula, water on more than one side, and a reason to own a boat.

Exact square mileage is not confirmed. Our map page already says the world is described as the largest in the series. A gameranx video, covered in the 25 things guide, puts Leonida near three times Red Dead Redemption 2 and talks about uncovering it by driving, fog-of-war style. Both details are reported. A dense, slow map can feel huge without the geometry matching the multiplier.

Vice City

Vice City is the confirmed metropolis. It is the Miami analog the series already used in 2002, rebuilt for a modern skyline rather than a synth-era postcard. The first trailer is the document: neon, water, crowds, and a city that looks dense enough to get lost in on foot. The second trailer pushes further into the duo and the tone. Both are on the trailers page. Neither is a labeled atlas.

The 2002 game was a period piece. This one has to feel current and still be a parody. Reports mention neighborhoods with their own subcultures. We do not have an official district list, so Vice City stays one confirmed city. Jason and Lucia's bios on the characters page put her in the city's orbit and him toward the Keys. That is story geography: a dense center and a looser south, not a set of pins.

The Leonida Keys

South of the city, the trailers and our own map copy describe a chain of islands and causeways. We call that stretch the Leonida Keys. It is the Florida Keys idea: bridges, small towns, boats, and the feeling that the city is a decision you drive toward rather than the ground you stand on. This is the strongest "beyond the city" read we are comfortable putting next to Vice City. It is still a description of footage and of the setting Rockstar has shown, not a surveyed coastline with distances.

The FAQ already frames the world as beaches, wetlands, the Keys, swamps, and smaller towns: mixed urban and rural, not a second downtown pasted onto a sandbar. Bridge counts are unknown.

Wetlands

The wetlands are the Everglades stand-in: airboats, alligators, and water that is not the beach. Chases change when the road ends. Flamingos and gators are already unavoidable in the marketing. A precise species count from magazine coverage stays a preview figure. Mount Kalaga National Park is a name in circulation, not a label we can quote off a trailer card.

Beaches and the coast

The coast is the postcard side: palm roads, nightlife, and water you can see from a balcony in the trailer. It overlaps the city. We list it because the footage lingers there, not because we have a resort name. Boats look like part of the map's shape, which is an inference from the trailers, not a marina directory.

Names that are still reports

This is the section that will date the fastest, and it is here so the other sections stay clean.

Port Gellhorn is discussed as a second city. A second downtown would change the map. We do not have an official caption, so it stays reported. Grassrivers, Ambrosia, and Mount Kalaga show up in preview roundups as a rural county, a place we will not guess at, and a park. Some write-ups then bundle those with Vice City and the Keys and call it six regions. Tidy is not confirmed. Our public map has four cards because four is what we can defend. Narrower roads and a heavier rush hour, also from that video, are a driving-feel report, not a new town.

What is not on this map, and how to talk about it

There is no interactive map here yet. The map page uses original art because we will not trace a leak or paste official artwork. Liberty City and Los Santos are previous settings, not Leonida towns. Hundreds of interiors are a gameplay report, not a list of addresses. A rideshare, if it exists, changes how you cross the map and not what the map contains. Owning Ultimate does not unlock a region. The editions comparison has no map row.

How to talk about the map this week

Use confirmed names when you mean confirmed names: Leonida, Vice City. Use "the Keys" and "the wetlands" when you mean the shapes the trailers support. If you use Port Gellhorn or Ambrosia, say you saw it in a preview. That habit keeps the fan chat useful. General is open, so map arguments are welcome there, and the Gameplay room is the better shelf for "this road saved me thirty seconds" once people can actually drive it. Messages vanish after a minute. A wrong region name will not sit on the homepage. A wrong region name in this article would. That is why the buckets are strict.

The newsletter is there if you want a nudge on launch day, not a map pack. Cheat hunters should use the cheats page, which will not pretend a code reveals the full map. When Rockstar or the game itself puts a label on a region, we will move that label out of the reported list and onto the map page. Until then, the honest map of Leonida is a confirmed city, a confirmed state, a southern island chain, a swamp, a coast, and a handful of names we are refusing to promote too early.

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